// Created by Crowbar 0.71
====== File Size ======
	2,526,209
====== File Seek Log ======
	0 - 83 MDL File Header 00 (Actual version: 53; override version: 53); MDL File Header 00 (Actual version: 53; override version: 53)
	84 - 699 MDL File Header 01; MDL File Header 01
	700 - 879 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2E 2E 5C 2E 2E ... ]
	880 - 21,863 theMdlFileData.theBones 86
	21,864 - 23,611 theMdlFileData.theAttachments 19
	23,612 - 23,623 theMdlFileData.theHitboxSets 1
	23,624 - 23,711 [ERROR] Unread bytes (non-zero) [ 55 4B 0C 03 09 0B 4C 05 06 07 53 54 52 51 3F 40 0D 12 10 15 16 ... ]
	23,712 - 30,887 [ERROR] [End offset is incorrect] theMdlFileData.theAnimationDescs 78
	23,713 - 23,716 anAnimationDesc.anAnimation [@ref] (unused empty data structure at the end of the list)
	23,717 - 23,719 anAnimationDesc.anAnimation [@ref] alignment [ 80 07 00 ]
	23,720 - 23,803 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	23,804 - 23,827 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	23,828 - 23,831 anAnimationDesc.anAnimation [ads_in_anim] (unused empty data structure at the end of the list)
	23,832 - 23,896 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 F4 1B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	23,897 - 23,900 anAnimationDesc.anAnimation [ads_out_anim] (unused empty data structure at the end of the list)
	23,901 - 23,903 anAnimationDesc.anAnimation [ads_out_anim] alignment [ 7F 07 00 ]
	23,904 - 23,987 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0F 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	23,988 - 24,005 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	24,006 - 24,009 anAnimationDesc.anAnimation [ads_in_slide_anim] (unused empty data structure at the end of the list)
	24,010 - 24,011 anAnimationDesc.anAnimation [ads_in_slide_anim] alignment [ 00 00 ]
	24,012 - 24,080 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 1C 34 00 00 00 00 00 00 00 00 00 00 00 ... ]
	24,081 - 24,084 anAnimationDesc.anAnimation [ads_out_slide_anim] (unused empty data structure at the end of the list)
	24,085 - 24,087 anAnimationDesc.anAnimation [ads_out_slide_anim] alignment [ 7E 07 00 ]
	24,088 - 24,172 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	24,173 - 24,176 anAnimationDesc.anAnimation [ads_in_onehanded_anim] (unused empty data structure at the end of the list)
	24,177 - 24,179 anAnimationDesc.anAnimation [ads_in_onehanded_anim] alignment [ 7E 07 00 ]
	24,180 - 24,263 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	24,264 - 24,281 anAnimationDesc.anAnimation (frameCount = 15; sectionFrameCount = 15)
	24,282 - 24,285 anAnimationDesc.anAnimation [ads_out_onehanded_anim] (unused empty data structure at the end of the list)
	24,286 - 24,287 anAnimationDesc.anAnimation [ads_out_onehanded_anim] alignment [ 00 00 ]
	24,288 - 24,356 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 88 58 00 00 00 00 00 00 00 00 00 00 00 ... ]
	24,357 - 24,360 anAnimationDesc.anAnimation [run_anim_static] (unused empty data structure at the end of the list)
	24,361 - 24,363 anAnimationDesc.anAnimation [run_anim_static] alignment [ 7E 07 00 ]
	24,364 - 24,448 [ERROR] Unread bytes (non-zero) [ 00 00 04 42 05 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	24,449 - 24,452 anAnimationDesc.anAnimation [run_anim] (unused empty data structure at the end of the list)
	24,453 - 24,455 anAnimationDesc.anAnimation [run_anim] alignment [ 7D 07 00 ]
	24,456 - 24,539 [ERROR] Unread bytes (non-zero) [ 00 00 04 42 05 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	24,540 - 24,551 anAnimationDesc.anAnimation (frameCount = 21; sectionFrameCount = 21)
	24,552 - 24,555 anAnimationDesc.anAnimation [run_anim_layer] (unused empty data structure at the end of the list)
	24,556 - 24,632 [ERROR] Unread bytes (non-zero) [ 15 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 94 74 00 00 00 ... ]
	24,633 - 24,636 anAnimationDesc.anAnimation [walk_anim_static] (unused empty data structure at the end of the list)
	24,637 - 24,639 anAnimationDesc.anAnimation [walk_anim_static] alignment [ 7D 07 00 ]
	24,640 - 24,724 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 05 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	24,725 - 24,728 anAnimationDesc.anAnimation [walk_anim] (unused empty data structure at the end of the list)
	24,729 - 24,731 anAnimationDesc.anAnimation [walk_anim] alignment [ 7C 07 00 ]
	24,732 - 24,815 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 05 00 00 00 19 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	24,816 - 24,843 anAnimationDesc.anAnimation (frameCount = 25; sectionFrameCount = 25)
	24,844 - 24,856 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 C0 93 00 00 00 00 00 00 00 ]
	24,857 - 24,858 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	24,859 - 24,862 anAnimationDesc.anAnimation [walk_ads_anim] (unused empty data structure at the end of the list)
	24,863 - 24,863 anAnimationDesc.anAnimation [walk_ads_anim] alignment [ 00 ]
	24,864 - 24,908 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	24,909 - 24,912 anAnimationDesc.anAnimation [walk_anim_nocam] (unused empty data structure at the end of the list)
	24,913 - 24,915 anAnimationDesc.anAnimation [walk_anim_nocam] alignment [ 7C 07 00 ]
	24,916 - 25,184 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 05 00 00 00 19 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,185 - 25,188 anAnimationDesc.anAnimation [idle_anim] (unused empty data structure at the end of the list)
	25,189 - 25,191 anAnimationDesc.anAnimation [idle_anim] alignment [ 7B 07 00 ]
	25,192 - 25,275 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,276 - 25,297 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1)
	25,293 - 25,294 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	25,295 - 25,298 anAnimationDesc.anAnimation [idle_ads_anim] (unused empty data structure at the end of the list)
	25,299 - 25,299 anAnimationDesc.anAnimation [idle_ads_anim] alignment [ 00 ]
	25,300 - 25,322 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 24 E2 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,323 - 25,324 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0)
	25,325 - 25,368 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,369 - 25,372 anAnimationDesc.anAnimation [idle_onehanded_anim] (unused empty data structure at the end of the list)
	25,373 - 25,375 anAnimationDesc.anAnimation [idle_onehanded_anim] alignment [ 7A 07 00 ]
	25,376 - 25,460 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,461 - 25,464 anAnimationDesc.anAnimation [idle_onehanded_ads_anim] (unused empty data structure at the end of the list)
	25,465 - 25,467 anAnimationDesc.anAnimation [idle_onehanded_ads_anim] alignment [ 7A 07 00 ]
	25,468 - 25,551 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,552 - 25,567 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 29; sectionFrameCount = 29)
	25,563 - 25,696 [ERROR] [End offset is incorrect] anAnimation.theRotV.theAnimYValues (accumulatedTotal = 4)
	25,566 - 25,567 anAnimation.thePosV.theAnimYValues (accumulatedTotal = 0)
	25,568 - 25,571 anAnimationDesc.anAnimation [idle_check_anim] (unused empty data structure at the end of the list)
	25,572 - 25,644 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 70 E1 00 00 00 00 00 00 00 ... ]
	25,645 - 25,648 anAnimationDesc.anAnimation [idle_check_ads_anim] (unused empty data structure at the end of the list)
	25,649 - 25,651 anAnimationDesc.anAnimation [idle_check_ads_anim] alignment [ 79 07 00 ]
	25,652 - 25,736 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1D 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,737 - 25,740 anAnimationDesc.anAnimation [idle_check_anim_nod] (unused empty data structure at the end of the list)
	25,741 - 25,743 anAnimationDesc.anAnimation [idle_check_anim_nod] alignment [ 79 07 00 ]
	25,744 - 25,827 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 1D 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,828 - 25,849 anAnimationDesc.anAnimation (frameCount = 18; sectionFrameCount = 18)
	25,850 - 25,861 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 5C 0F ]
	25,862 - 25,863 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	25,864 - 25,867 anAnimationDesc.anAnimation [attack_anim] (unused empty data structure at the end of the list)
	25,868 - 25,920 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,921 - 25,924 anAnimationDesc.anAnimation [attack_ads_anim] (unused empty data structure at the end of the list)
	25,925 - 25,927 anAnimationDesc.anAnimation [attack_ads_anim] alignment [ 79 07 00 ]
	25,928 - 26,012 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,013 - 26,016 anAnimationDesc.anAnimation [attack_onehanded_anim] (unused empty data structure at the end of the list)
	26,017 - 26,019 anAnimationDesc.anAnimation [attack_onehanded_anim] alignment [ 78 07 00 ]
	26,020 - 26,103 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,104 - 26,119 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 18; sectionFrameCount = 18)
	26,118 - 26,119 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0)
	26,120 - 26,123 anAnimationDesc.anAnimation [attack_onehanded_ads_anim] (unused empty data structure at the end of the list)
	26,124 - 26,196 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 68 22 01 00 00 00 00 00 00 ... ]
	26,197 - 26,200 anAnimationDesc.anAnimation [@reload_seq] (unused empty data structure at the end of the list)
	26,201 - 26,203 anAnimationDesc.anAnimation [@reload_seq] alignment [ 78 07 00 ]
	26,204 - 26,287 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 73 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,288 - 26,303 anAnimationDesc.anAnimation (frameCount = 115; sectionFrameCount = 115)
	26,304 - 26,380 [ERROR] Unread bytes (non-zero) [ 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 10 6E 01 00 00 ... ]
	26,381 - 26,384 anAnimationDesc.anAnimation [@reload_empty_seq] (unused empty data structure at the end of the list)
	26,385 - 26,387 anAnimationDesc.anAnimation [@reload_empty_seq] alignment [ 77 07 00 ]
	26,388 - 26,472 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 73 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,473 - 26,476 anAnimationDesc.anAnimation [reload_empty_late1_anim] (unused empty data structure at the end of the list)
	26,477 - 26,479 anAnimationDesc.anAnimation [reload_empty_late1_anim] alignment [ 77 07 00 ]
	26,480 - 26,563 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 41 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,564 - 26,573 anAnimationDesc.anAnimation (frameCount = 115; sectionFrameCount = 115)
	26,574 - 26,574 [ERROR] Unread bytes (non-zero) [ F0 ]
	26,575 - 26,576 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0)
	26,577 - 26,580 anAnimationDesc.anAnimation [@reload_empty_onehanded_seq] (unused empty data structure at the end of the list)
	26,581 - 26,583 anAnimationDesc.anAnimation [@reload_empty_onehanded_seq] alignment [ 00 00 00 ]
	26,584 - 26,656 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 CC 00 02 00 00 00 00 00 00 ... ]
	26,657 - 26,660 anAnimationDesc.anAnimation [reload_empty_onehanded_late1_anim] (unused empty data structure at the end of the list)
	26,661 - 26,663 anAnimationDesc.anAnimation [reload_empty_onehanded_late1_anim] alignment [ 76 07 00 ]
	26,664 - 26,748 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 41 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,749 - 26,752 anAnimationDesc.anAnimation [@reload_crouch_seq] (unused empty data structure at the end of the list)
	26,753 - 26,755 anAnimationDesc.anAnimation [@reload_crouch_seq] alignment [ 76 07 00 ]
	26,756 - 26,839 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 73 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,840 - 26,861 anAnimationDesc.anAnimation (frameCount = 115; sectionFrameCount = 115)
	26,862 - 26,932 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 F8 82 02 00 00 00 00 00 00 00 00 ... ]
	26,933 - 26,936 anAnimationDesc.anAnimation [@reload_empty_crouch_seq] (unused empty data structure at the end of the list)
	26,937 - 26,939 anAnimationDesc.anAnimation [@reload_empty_crouch_seq] alignment [ 76 07 00 ]
	26,940 - 26,970 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 73 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,971 - 26,972 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	26,973 - 26,976 anAnimationDesc.anAnimation [@reload_onehanded_crouch_seq] (unused empty data structure at the end of the list)
	26,977 - 26,979 anAnimationDesc.anAnimation [@reload_onehanded_crouch_seq] alignment [ 00 00 00 ]
	26,980 - 27,024 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,025 - 27,028 anAnimationDesc.anAnimation [reload_empty_late1_crouch_anim] (unused empty data structure at the end of the list)
	27,029 - 27,031 anAnimationDesc.anAnimation [reload_empty_late1_crouch_anim] alignment [ 75 07 00 ]
	27,032 - 27,115 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 41 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,116 - 27,131 anAnimationDesc.anAnimation (frameCount = 115; sectionFrameCount = 115)
	27,132 - 27,208 [ERROR] Unread bytes (non-zero) [ 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C4 36 03 00 00 ... ]
	27,209 - 27,212 anAnimationDesc.anAnimation [reload_empty_onehanded_late1_crouch_anim] (unused empty data structure at the end of the list)
	27,213 - 27,215 anAnimationDesc.anAnimation [reload_empty_onehanded_late1_crouch_anim] alignment [ 75 07 00 ]
	27,216 - 27,300 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 41 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,301 - 27,304 anAnimationDesc.anAnimation [switch_to_onehanded_anim] (unused empty data structure at the end of the list)
	27,305 - 27,307 anAnimationDesc.anAnimation [switch_to_onehanded_anim] alignment [ 75 07 00 ]
	27,308 - 27,391 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 13 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,392 - 27,407 anAnimationDesc.anAnimation (frameCount = 41; sectionFrameCount = 41)
	27,408 - 27,484 [ERROR] Unread bytes (non-zero) [ 29 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 D0 B1 03 00 00 ... ]
	27,485 - 27,488 anAnimationDesc.anAnimation [switch_to_jump_ads_anim] (unused empty data structure at the end of the list)
	27,489 - 27,491 anAnimationDesc.anAnimation [switch_to_jump_ads_anim] alignment [ 74 07 00 ]
	27,492 - 27,575 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 16 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,576 - 27,585 anAnimationDesc.anAnimation (frameCount = 19; sectionFrameCount = 19)
	27,586 - 27,586 [ERROR] Unread bytes (non-zero) [ F0 ]
	27,587 - 27,720 [ERROR] [End offset is incorrect] anAnimation.thePosV.theAnimYValues (accumulatedTotal = 4)
	27,669 - 27,672 anAnimationDesc.anAnimation [switch_to_jump_crouch_anim] (unused empty data structure at the end of the list)
	27,673 - 27,675 anAnimationDesc.anAnimation [switch_to_jump_crouch_anim] alignment [ 74 07 00 ]
	27,676 - 27,720 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 16 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,721 - 27,724 anAnimationDesc.anAnimation [switch_to_land_ads_anim] (unused empty data structure at the end of the list)
	27,725 - 27,727 anAnimationDesc.anAnimation [switch_to_land_ads_anim] alignment [ 00 00 00 ]
	27,728 - 27,760 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,761 - 27,764 anAnimationDesc.anAnimation [switch_to_land_crouch_anim] (unused empty data structure at the end of the list)
	27,765 - 27,767 anAnimationDesc.anAnimation [switch_to_land_crouch_anim] alignment [ 73 07 00 ]
	27,768 - 27,851 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 13 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,852 - 27,867 anAnimationDesc.anAnimation (frameCount = 41; sectionFrameCount = 41)
	27,868 - 27,871 anAnimationDesc.anAnimation [switch_to_jump_anim] (unused empty data structure at the end of the list)
	27,872 - 27,944 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 F4 D7 03 00 00 00 00 00 00 ... ]
	27,945 - 27,948 anAnimationDesc.anAnimation [switch_to_land_anim] (unused empty data structure at the end of the list)
	27,949 - 27,951 anAnimationDesc.anAnimation [switch_to_land_anim] alignment [ 73 07 00 ]
	27,952 - 28,220 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 13 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,221 - 28,224 anAnimationDesc.anAnimation [@draw_seq] (unused empty data structure at the end of the list)
	28,225 - 28,227 anAnimationDesc.anAnimation [@draw_seq] alignment [ 72 07 00 ]
	28,228 - 28,312 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 1F 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,313 - 28,316 anAnimationDesc.anAnimation [@draw_onehanded_seq] (unused empty data structure at the end of the list)
	28,317 - 28,319 anAnimationDesc.anAnimation [@draw_onehanded_seq] alignment [ 72 07 00 ]
	28,320 - 28,403 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 1F 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,404 - 28,413 anAnimationDesc.anAnimation (frameCount = 31; sectionFrameCount = 31)
	28,414 - 28,417 anAnimationDesc.anAnimation [@draw_crouch_seq] (unused empty data structure at the end of the list)
	28,418 - 28,419 anAnimationDesc.anAnimation [@draw_crouch_seq] alignment [ 00 00 ]
	28,420 - 28,496 [ERROR] Unread bytes (non-zero) [ 1F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 5C 57 04 00 00 ... ]
	28,497 - 28,500 anAnimationDesc.anAnimation [@draw_onehanded_crouch_seq] (unused empty data structure at the end of the list)
	28,501 - 28,503 anAnimationDesc.anAnimation [@draw_onehanded_crouch_seq] alignment [ 71 07 00 ]
	28,504 - 28,587 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 1F 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,588 - 28,591 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	28,592 - 28,595 anAnimationDesc.anAnimation [@holster_seq] (unused empty data structure at the end of the list)
	28,596 - 28,680 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,681 - 28,684 anAnimationDesc.anAnimation [@holster_onehanded_seq] (unused empty data structure at the end of the list)
	28,685 - 28,687 anAnimationDesc.anAnimation [@holster_onehanded_seq] alignment [ 70 07 00 ]
	28,688 - 28,772 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,773 - 28,776 anAnimationDesc.anAnimation [@raise_seq] (unused empty data structure at the end of the list)
	28,777 - 28,779 anAnimationDesc.anAnimation [@raise_seq] alignment [ 70 07 00 ]
	28,780 - 28,863 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,864 - 28,891 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	28,891 - 28,892 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	28,893 - 28,896 anAnimationDesc.anAnimation [@raise_onehanded_seq] (unused empty data structure at the end of the list)
	28,897 - 28,899 anAnimationDesc.anAnimation [@raise_onehanded_seq] alignment [ A7 04 00 ]
	28,900 - 28,956 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,957 - 28,960 anAnimationDesc.anAnimation [@raise_frommelee_seq] (unused empty data structure at the end of the list)
	28,961 - 28,963 anAnimationDesc.anAnimation [@raise_frommelee_seq] alignment [ 70 07 00 ]
	28,964 - 29,048 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,049 - 29,052 anAnimationDesc.anAnimation [@raise_crouch_seq] (unused empty data structure at the end of the list)
	29,053 - 29,055 anAnimationDesc.anAnimation [@raise_crouch_seq] alignment [ 6F 07 00 ]
	29,056 - 29,139 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,140 - 29,161 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	29,162 - 29,166 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 ]
	29,167 - 29,168 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	29,169 - 29,172 anAnimationDesc.anAnimation [@raise_onehanded_crouch_seq] (unused empty data structure at the end of the list)
	29,173 - 29,175 anAnimationDesc.anAnimation [@raise_onehanded_crouch_seq] alignment [ CA 04 00 ]
	29,176 - 29,232 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,233 - 29,236 anAnimationDesc.anAnimation [@raise_frommelee_crouch_seq] (unused empty data structure at the end of the list)
	29,237 - 29,239 anAnimationDesc.anAnimation [@raise_frommelee_crouch_seq] alignment [ 6F 07 00 ]
	29,240 - 29,324 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,325 - 29,328 anAnimationDesc.anAnimation [@raise_frommelee_sliding_seq] (unused empty data structure at the end of the list)
	29,329 - 29,331 anAnimationDesc.anAnimation [@raise_frommelee_sliding_seq] alignment [ 6F 07 00 ]
	29,332 - 29,415 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,416 - 29,437 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	29,438 - 29,442 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 ]
	29,443 - 29,444 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	29,445 - 29,448 anAnimationDesc.anAnimation [@lower_seq] (unused empty data structure at the end of the list)
	29,449 - 29,451 anAnimationDesc.anAnimation [@lower_seq] alignment [ ED 04 00 ]
	29,452 - 29,508 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,509 - 29,512 anAnimationDesc.anAnimation [@lower_onehanded_seq] (unused empty data structure at the end of the list)
	29,513 - 29,515 anAnimationDesc.anAnimation [@lower_onehanded_seq] alignment [ 6E 07 00 ]
	29,516 - 29,600 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,601 - 29,604 anAnimationDesc.anAnimation [@sprint_seq] (unused empty data structure at the end of the list)
	29,605 - 29,607 anAnimationDesc.anAnimation [@sprint_seq] alignment [ 6E 07 00 ]
	29,608 - 29,691 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 01 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,692 - 29,707 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 12; sectionFrameCount = 12)
	29,703 - 29,704 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0)
	29,705 - 29,784 [ERROR] Unread bytes (non-zero) [ 00 00 00 0C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 F4 14 ... ]
	29,785 - 29,788 anAnimationDesc.anAnimation [@sprintraise_seq_air] (unused empty data structure at the end of the list)
	29,789 - 29,791 anAnimationDesc.anAnimation [@sprintraise_seq_air] alignment [ 6D 07 00 ]
	29,792 - 29,875 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,876 - 29,897 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	29,898 - 29,902 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 ]
	29,903 - 29,904 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	29,905 - 29,908 anAnimationDesc.anAnimation [@sprintdraw_seq] (unused empty data structure at the end of the list)
	29,909 - 29,911 anAnimationDesc.anAnimation [@sprintdraw_seq] alignment [ 34 05 00 ]
	29,912 - 29,968 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,969 - 29,972 anAnimationDesc.anAnimation [@sprintholster_seq] (unused empty data structure at the end of the list)
	29,973 - 29,975 anAnimationDesc.anAnimation [@sprintholster_seq] alignment [ 6D 07 00 ]
	29,976 - 30,060 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,061 - 30,064 anAnimationDesc.anAnimation [@sprint_onehanded_seq] (unused empty data structure at the end of the list)
	30,065 - 30,067 anAnimationDesc.anAnimation [@sprint_onehanded_seq] alignment [ 6C 07 00 ]
	30,068 - 30,151 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 01 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,152 - 30,167 anAnimationDesc.anAnimation (frameCount = 12; sectionFrameCount = 12)
	30,168 - 30,244 [ERROR] Unread bytes (non-zero) [ 0C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 D8 63 05 00 00 ... ]
	30,245 - 30,248 anAnimationDesc.anAnimation [@sprintdraw_onehanded_seq] (unused empty data structure at the end of the list)
	30,249 - 30,251 anAnimationDesc.anAnimation [@sprintdraw_onehanded_seq] alignment [ 6C 07 00 ]
	30,252 - 30,336 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,337 - 30,340 anAnimationDesc.anAnimation [@sprintholster_onehanded_seq] (unused empty data structure at the end of the list)
	30,341 - 30,343 anAnimationDesc.anAnimation [@sprintholster_onehanded_seq] alignment [ 6B 07 00 ]
	30,344 - 30,427 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,428 - 30,443 anAnimationDesc.anAnimation (frameCount = 14; sectionFrameCount = 14)
	30,444 - 30,520 [ERROR] Unread bytes (non-zero) [ 0E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 F4 90 05 00 00 ... ]
	30,521 - 30,524 anAnimationDesc.anAnimation [optic_anim_layer] (unused empty data structure at the end of the list)
	30,525 - 30,527 anAnimationDesc.anAnimation [optic_anim_layer] alignment [ 6B 07 00 ]
	30,528 - 30,612 [ERROR] Unread bytes (non-zero) [ 00 00 20 42 05 00 00 00 27 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,613 - 30,616 anAnimationDesc.anAnimation [optic_anim_layer_ads] (unused empty data structure at the end of the list)
	30,617 - 30,619 anAnimationDesc.anAnimation [optic_anim_layer_ads] alignment [ 6B 07 00 ]
	30,620 - 42,165 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	42,166 - 42,167 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	42,168 - 42,441 [ERROR] Unread bytes (non-zero) [ 00 00 27 0A 00 00 18 00 00 00 00 00 00 00 00 00 02 80 00 00 00 ... ]
	42,442 - 42,443 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	42,444 - 42,993 [ERROR] Unread bytes (non-zero) [ 00 00 00 3C 00 3C 00 3C 4E 00 00 00 10 10 46 CB 93 CB 37 CC CE ... ]
	42,994 - 42,995 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 60)
	42,996 - 43,177 [ERROR] Unread bytes (non-zero) [ 20 00 00 00 00 00 00 00 38 0A 00 00 00 00 00 00 18 00 00 00 DE ... ]
	43,178 - 43,233 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 202)
	43,234 - 43,237 anAnimationDesc.anAnimation [@reload_onehanded_seq] (unused empty data structure at the end of the list)
	43,238 - 43,239 anAnimationDesc.anAnimation [@reload_onehanded_seq] alignment [ 3F 0E ]
	43,240 - 44,005 [ERROR] Unread bytes (non-zero) [ 00 00 D2 0C B0 72 FB ED C0 66 54 4C 00 00 04 80 00 3C 00 3C 00 ... ]
	44,006 - 44,349 [ERROR] [End offset is incorrect] anAnimation.thePosV.theAnimXValues (accumulatedTotal = 164)
	44,282 - 44,283 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	44,284 - 44,287 anAnimationDesc.anAnimation [switch_to_twohanded_anim] (unused empty data structure at the end of the list)
	44,288 - 44,349 [ERROR] Unread bytes (non-zero) [ 00 00 3E 00 00 3C 00 3C 00 3C 52 00 00 00 01 10 60 FF 10 10 01 ... ]
	44,350 - 44,353 anAnimationDesc.anAnimation [@reload_empty_onehanded_crouch_seq] (unused empty data structure at the end of the list)
	44,354 - 44,355 anAnimationDesc.anAnimation [@reload_empty_onehanded_crouch_seq] alignment [ 00 00 ]
	44,356 - 46,029 [ERROR] Unread bytes (non-zero) [ 11 0E 00 00 00 00 10 00 00 02 00 40 AB 45 04 80 08 00 00 3C 00 ... ]
	46,030 - 46,039 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 12)
	46,040 - 46,305 [ERROR] Unread bytes (non-zero) [ 04 04 01 80 00 80 01 80 00 80 00 00 00 00 32 0E 00 00 00 00 10 ... ]
	46,306 - 46,307 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	46,308 - 46,581 [ERROR] Unread bytes (non-zero) [ 00 00 3A 0E 00 00 98 B7 ED 81 28 2A FB 15 D0 27 88 31 BA 38 00 ... ]
	46,582 - 46,729 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 110)
	46,730 - 46,733 anAnimationDesc.anAnimation [@sprintraise_seq] (unused empty data structure at the end of the list)
	46,734 - 46,735 anAnimationDesc.anAnimation [@sprintraise_seq] alignment [ 00 00 ]
	46,736 - 47,041 [ERROR] Unread bytes (non-zero) [ 47 1A 00 00 00 00 00 00 00 00 00 00 FF 3E EE B9 DC 34 00 3C 00 ... ]
	47,042 - 47,043 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	47,044 - 47,047 anAnimationDesc.anAnimation [@sprintraise_onehanded_seq] (unused empty data structure at the end of the list)
	47,048 - 47,317 [ERROR] Unread bytes (non-zero) [ B0 00 00 3C 00 3C 00 3C E0 00 00 00 0F 0F 00 00 BC 03 76 0C 5A ... ]
	47,318 - 47,599 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 6)
	47,600 - 47,603 anAnimationDesc.anAnimation [sprintraise_onehanded_slide_anim] (unused empty data structure at the end of the list)
	47,604 - 56,855 [ERROR] Unread bytes (non-zero) [ 38 00 00 00 00 00 00 3C 00 3C 00 3C 4C 00 00 00 01 0F FF FF 0F ... ]
	56,856 - 56,857 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	56,858 - 57,063 [ERROR] Unread bytes (non-zero) [ 44 00 2C 00 00 00 C1 FF 88 FF 73 FF 7D FF 9D FF CC FF 00 00 45 ... ]
	57,064 - 57,065 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	57,066 - 57,379 [ERROR] Unread bytes (non-zero) [ 08 0C 6E 00 6E 00 6D 00 6C 00 6C 00 6B 00 6A 00 69 00 01 03 6A ... ]
	57,380 - 57,381 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	57,382 - 57,831 [ERROR] Unread bytes (non-zero) [ 31 00 2F 00 26 00 16 00 04 00 F3 FF E5 FF D9 FF D3 FF D3 FF DC ... ]
	57,832 - 58,257 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 255)
	58,258 - 464,631 [ERROR] Unread bytes (non-zero) [ B9 34 DB 34 E0 34 CF 34 B2 34 93 34 79 34 41 34 A2 00 00 00 00 ... ]
	464,632 - 483,423 theMdlFileData.theSequenceDescs 81
	483,424 - 483,767 [ref] aSeqDesc.theBoneWeights 86
	483,768 - 483,769 [ref] aSeqDesc.theAnimDescIndexes 1
	483,770 - 483,771 [ref] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	483,772 - 483,787 [walk_seq] aSeqDesc.thePoseKeys 4
	483,788 - 483,795 [walk_seq] aSeqDesc.theAnimDescIndexes 4
	483,796 - 483,811 [walk_seq_nocam] aSeqDesc.thePoseKeys 4
	483,812 - 483,819 [walk_seq_nocam] aSeqDesc.theAnimDescIndexes 4
	483,820 - 483,979 [reload_seq] aSeqDesc.theEvents 2
	483,980 - 484,003 [reload_seq] aSeqDesc.theAutoLayers 1
	484,004 - 484,005 [reload_seq] aSeqDesc.theAnimDescIndexes 1
	484,006 - 484,007 [reload_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	484,008 - 484,167 [reload_onehanded_seq] aSeqDesc.theEvents 2
	484,168 - 484,169 [reload_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	484,170 - 484,171 [reload_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	484,172 - 485,531 [reload_empty_seq] aSeqDesc.theEvents 17
	485,532 - 485,555 [reload_empty_seq] aSeqDesc.theAutoLayers 1
	485,556 - 485,557 [reload_empty_seq] aSeqDesc.theAnimDescIndexes 1
	485,558 - 485,559 [reload_empty_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	485,560 - 486,279 [reload_empty_late1_seq] aSeqDesc.theEvents 9
	486,280 - 486,303 [reload_empty_late1_seq] aSeqDesc.theAutoLayers 1
	486,304 - 486,305 [reload_empty_late1_seq] aSeqDesc.theAnimDescIndexes 1
	486,306 - 486,307 [reload_empty_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	486,308 - 487,587 [reload_empty_onehanded_seq] aSeqDesc.theEvents 16
	487,588 - 487,589 [reload_empty_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	487,590 - 487,591 [reload_empty_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	487,592 - 488,311 [reload_empty_onehanded_late1_seq] aSeqDesc.theEvents 9
	488,312 - 488,313 [reload_empty_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes 1
	488,314 - 488,315 [reload_empty_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	488,316 - 488,475 [reload_crouch_seq] aSeqDesc.theEvents 2
	488,476 - 488,499 [reload_crouch_seq] aSeqDesc.theAutoLayers 1
	488,500 - 488,501 [reload_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	488,502 - 488,503 [reload_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	488,504 - 488,507 [reload_crouch_seq] aSeqDesc.theActivityModifiers 1
	488,508 - 488,511 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	488,512 - 488,671 [reload_onehanded_crouch_seq] aSeqDesc.theEvents 2
	488,672 - 488,673 [reload_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	488,674 - 488,675 [reload_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	488,676 - 488,679 [reload_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1
	488,680 - 488,683 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	488,684 - 490,043 [reload_empty_crouch_seq] aSeqDesc.theEvents 17
	490,044 - 490,067 [reload_empty_crouch_seq] aSeqDesc.theAutoLayers 1
	490,068 - 490,069 [reload_empty_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	490,070 - 490,071 [reload_empty_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	490,072 - 490,075 [reload_empty_crouch_seq] aSeqDesc.theActivityModifiers 1
	490,076 - 490,079 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	490,080 - 490,799 [reload_empty_late1_crouch_seq] aSeqDesc.theEvents 9
	490,800 - 490,823 [reload_empty_late1_crouch_seq] aSeqDesc.theAutoLayers 1
	490,824 - 490,825 [reload_empty_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	490,826 - 490,827 [reload_empty_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	490,828 - 490,831 [reload_empty_late1_crouch_seq] aSeqDesc.theActivityModifiers 1
	490,832 - 490,835 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	490,836 - 492,195 [reload_empty_onehanded_crouch_seq] aSeqDesc.theEvents 17
	492,196 - 492,197 [reload_empty_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	492,198 - 492,199 [reload_empty_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	492,200 - 492,203 [reload_empty_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1
	492,204 - 492,207 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	492,208 - 492,927 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theEvents 9
	492,928 - 492,929 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	492,930 - 492,931 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	492,932 - 492,935 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theActivityModifiers 1
	492,936 - 492,939 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	492,940 - 493,099 [draw_seq] aSeqDesc.theEvents 2
	493,100 - 493,123 [draw_seq] aSeqDesc.theAutoLayers 1
	493,124 - 493,125 [draw_seq] aSeqDesc.theAnimDescIndexes 1
	493,126 - 493,127 [draw_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	493,128 - 493,287 [draw_onehanded_seq] aSeqDesc.theEvents 2
	493,288 - 493,311 [draw_onehanded_seq] aSeqDesc.theAutoLayers 1
	493,312 - 493,313 [draw_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	493,314 - 493,315 [draw_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	493,316 - 493,475 [draw_crouch_seq] aSeqDesc.theEvents 2
	493,476 - 493,499 [draw_crouch_seq] aSeqDesc.theAutoLayers 1
	493,500 - 493,501 [draw_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	493,502 - 493,503 [draw_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	493,504 - 493,507 [draw_crouch_seq] aSeqDesc.theActivityModifiers 1
	493,508 - 493,511 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	493,512 - 493,671 [draw_onehanded_crouch_seq] aSeqDesc.theEvents 2
	493,672 - 493,695 [draw_onehanded_crouch_seq] aSeqDesc.theAutoLayers 1
	493,696 - 493,697 [draw_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	493,698 - 493,699 [draw_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	493,700 - 493,703 [draw_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1
	493,704 - 493,707 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	493,708 - 493,787 [holster_seq] aSeqDesc.theEvents 1
	493,788 - 493,811 [holster_seq] aSeqDesc.theAutoLayers 1
	493,812 - 493,813 [holster_seq] aSeqDesc.theAnimDescIndexes 1
	493,814 - 493,815 [holster_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	493,816 - 493,895 [holster_onehanded_seq] aSeqDesc.theEvents 1
	493,896 - 493,919 [holster_onehanded_seq] aSeqDesc.theAutoLayers 1
	493,920 - 493,921 [holster_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	493,922 - 493,923 [holster_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	493,924 - 494,083 [raise_seq] aSeqDesc.theEvents 2
	494,084 - 494,107 [raise_seq] aSeqDesc.theAutoLayers 1
	494,108 - 494,109 [raise_seq] aSeqDesc.theAnimDescIndexes 1
	494,110 - 494,111 [raise_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	494,112 - 494,271 [raise_onehanded_seq] aSeqDesc.theEvents 2
	494,272 - 494,295 [raise_onehanded_seq] aSeqDesc.theAutoLayers 1
	494,296 - 494,297 [raise_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	494,298 - 494,299 [raise_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	494,300 - 494,379 [raise_frommelee_seq] aSeqDesc.theEvents 1
	494,380 - 494,403 [raise_frommelee_seq] aSeqDesc.theAutoLayers 1
	494,404 - 494,405 [raise_frommelee_seq] aSeqDesc.theAnimDescIndexes 1
	494,406 - 494,407 [raise_frommelee_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	494,408 - 494,567 [raise_crouch_seq] aSeqDesc.theEvents 2
	494,568 - 494,591 [raise_crouch_seq] aSeqDesc.theAutoLayers 1
	494,592 - 494,593 [raise_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	494,594 - 494,595 [raise_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	494,596 - 494,599 [raise_crouch_seq] aSeqDesc.theActivityModifiers 1
	494,600 - 494,603 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	494,604 - 494,763 [raise_onehanded_crouch_seq] aSeqDesc.theEvents 2
	494,764 - 494,787 [raise_onehanded_crouch_seq] aSeqDesc.theAutoLayers 1
	494,788 - 494,789 [raise_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	494,790 - 494,791 [raise_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	494,792 - 494,795 [raise_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1
	494,796 - 494,799 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	494,800 - 494,959 [raise_frommelee_crouch_seq] aSeqDesc.theEvents 2
	494,960 - 494,983 [raise_frommelee_crouch_seq] aSeqDesc.theAutoLayers 1
	494,984 - 494,985 [raise_frommelee_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	494,986 - 494,987 [raise_frommelee_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	494,988 - 494,991 [raise_frommelee_crouch_seq] aSeqDesc.theActivityModifiers 1
	494,992 - 494,995 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	494,996 - 495,155 [raise_frommelee_sliding_seq] aSeqDesc.theEvents 2
	495,156 - 495,179 [raise_frommelee_sliding_seq] aSeqDesc.theAutoLayers 1
	495,180 - 495,181 [raise_frommelee_sliding_seq] aSeqDesc.theAnimDescIndexes 1
	495,182 - 495,183 [raise_frommelee_sliding_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	495,184 - 495,187 [raise_frommelee_sliding_seq] aSeqDesc.theActivityModifiers 1
	495,188 - 495,191 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	495,192 - 495,271 [lower_seq] aSeqDesc.theEvents 1
	495,272 - 495,295 [lower_seq] aSeqDesc.theAutoLayers 1
	495,296 - 495,297 [lower_seq] aSeqDesc.theAnimDescIndexes 1
	495,298 - 495,299 [lower_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	495,300 - 495,379 [lower_onehanded_seq] aSeqDesc.theEvents 1
	495,380 - 495,403 [lower_onehanded_seq] aSeqDesc.theAutoLayers 1
	495,404 - 495,405 [lower_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	495,406 - 495,407 [lower_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	495,408 - 495,409 [sprint_seq] aSeqDesc.theAnimDescIndexes 1
	495,410 - 495,411 [sprint_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	495,412 - 495,571 [sprintraise_seq] aSeqDesc.theEvents 2
	495,572 - 495,573 [sprintraise_seq] aSeqDesc.theAnimDescIndexes 1
	495,574 - 495,575 [sprintraise_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	495,576 - 495,735 [sprintraise_seq_air] aSeqDesc.theEvents 2
	495,736 - 495,737 [sprintraise_seq_air] aSeqDesc.theAnimDescIndexes 1
	495,738 - 495,739 [sprintraise_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	495,740 - 495,743 [sprintraise_seq_air] aSeqDesc.theActivityModifiers 1
	495,744 - 495,747 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	495,748 - 495,827 [sprintdraw_seq] aSeqDesc.theEvents 1
	495,828 - 495,829 [sprintdraw_seq] aSeqDesc.theAnimDescIndexes 1
	495,830 - 495,831 [sprintdraw_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	495,832 - 495,911 [sprintholster_seq] aSeqDesc.theEvents 1
	495,912 - 495,913 [sprintholster_seq] aSeqDesc.theAnimDescIndexes 1
	495,914 - 495,915 [sprintholster_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	495,916 - 495,917 [sprint_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	495,918 - 495,919 [sprint_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	495,920 - 496,079 [sprintraise_onehanded_seq] aSeqDesc.theEvents 2
	496,080 - 496,081 [sprintraise_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	496,082 - 496,083 [sprintraise_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	496,084 - 496,163 [sprintdraw_onehanded_seq] aSeqDesc.theEvents 1
	496,164 - 496,165 [sprintdraw_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	496,166 - 496,167 [sprintdraw_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	496,168 - 496,247 [sprintholster_onehanded_seq] aSeqDesc.theEvents 1
	496,248 - 496,249 [sprintholster_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	496,250 - 496,251 [sprintholster_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	496,252 - 496,411 [sprintraise_onehanded_seq_slide] aSeqDesc.theEvents 2
	496,412 - 496,413 [sprintraise_onehanded_seq_slide] aSeqDesc.theAnimDescIndexes 1
	496,414 - 496,415 [sprintraise_onehanded_seq_slide] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	496,416 - 496,419 [sprintraise_onehanded_seq_slide] aSeqDesc.theActivityModifiers 1
	496,420 - 496,423 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	496,424 - 496,425 [ads_in_seq] aSeqDesc.theAnimDescIndexes 1
	496,426 - 496,427 [ads_in_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	496,428 - 496,429 [ads_in_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	496,430 - 496,431 [ads_in_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	496,432 - 496,435 [ads_in_crouch_seq] aSeqDesc.theActivityModifiers 1
	496,436 - 496,439 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	496,440 - 496,441 [ads_in_seq_air] aSeqDesc.theAnimDescIndexes 1
	496,442 - 496,443 [ads_in_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	496,444 - 496,447 [ads_in_seq_air] aSeqDesc.theActivityModifiers 1
	496,448 - 496,451 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	496,452 - 496,475 [ads_out_seq] aSeqDesc.theAutoLayers 1
	496,476 - 496,477 [ads_out_seq] aSeqDesc.theAnimDescIndexes 1
	496,478 - 496,479 [ads_out_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	496,480 - 496,481 [ads_out_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	496,482 - 496,483 [ads_out_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	496,484 - 496,487 [ads_out_crouch_seq] aSeqDesc.theActivityModifiers 1
	496,488 - 496,491 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	496,492 - 496,493 [ads_out_seq_air] aSeqDesc.theAnimDescIndexes 1
	496,494 - 496,495 [ads_out_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	496,496 - 496,503 [ads_out_seq_air] aSeqDesc.theActivityModifiers 2
	496,504 - 496,511 [ERROR] Unread bytes (non-zero) [ 82 51 00 00 01 00 00 00 ]
	496,512 - 496,513 [ads_in_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	496,514 - 496,515 [ads_in_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	496,516 - 496,517 [ads_in_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes 1
	496,518 - 496,519 [ads_in_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	496,520 - 496,523 [ads_in_onehanded_seq_sliding] aSeqDesc.theActivityModifiers 1
	496,524 - 496,527 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	496,528 - 496,529 [ads_in_onehanded_seq_air] aSeqDesc.theAnimDescIndexes 1
	496,530 - 496,531 [ads_in_onehanded_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	496,532 - 496,535 [ads_in_onehanded_seq_air] aSeqDesc.theActivityModifiers 1
	496,536 - 496,539 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	496,540 - 496,563 [ads_out_onehanded_seq] aSeqDesc.theAutoLayers 1
	496,564 - 496,565 [ads_out_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	496,566 - 496,567 [ads_out_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	496,568 - 496,569 [ads_out_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes 1
	496,570 - 496,571 [ads_out_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	496,572 - 496,579 [ads_out_onehanded_seq_sliding] aSeqDesc.theActivityModifiers 2
	496,580 - 496,587 [ERROR] Unread bytes (non-zero) [ 7E 56 00 00 01 00 00 00 ]
	496,588 - 496,589 [ads_out_onehanded_seq_wallrun] aSeqDesc.theAnimDescIndexes 1
	496,590 - 496,591 [ads_out_onehanded_seq_wallrun] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	496,592 - 496,599 [ads_out_onehanded_seq_wallrun] aSeqDesc.theActivityModifiers 2
	496,600 - 496,607 [ERROR] Unread bytes (non-zero) [ 45 51 00 00 01 00 00 00 ]
	496,608 - 496,619 [run_layer] aSeqDesc.thePoseKeys 3
	496,620 - 496,623 [run_layer] aSeqDesc.theAnimDescIndexes 2
	496,624 - 496,625 [run_layer_reload] aSeqDesc.theAnimDescIndexes 1
	496,626 - 496,627 [run_layer_reload] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	496,628 - 496,639 [optic_layer] aSeqDesc.thePoseKeys 3
	496,640 - 496,983 [optic_layer] aSeqDesc.theBoneWeights 86
	496,984 - 496,987 [optic_layer] aSeqDesc.theAnimDescIndexes 2
	496,988 - 497,331 [wind_loop_layer] aSeqDesc.theBoneWeights 86
	497,332 - 497,333 [wind_loop_layer] aSeqDesc.theAnimDescIndexes 1
	497,334 - 497,335 [wind_loop_layer] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	497,336 - 497,337 [wind_loop_ads_layer] aSeqDesc.theAnimDescIndexes 1
	497,338 - 497,339 [wind_loop_ads_layer] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	497,340 - 497,351 [idle_seq_autoplay] aSeqDesc.thePoseKeys 3
	497,352 - 497,355 [idle_seq_autoplay] aSeqDesc.theAnimDescIndexes 2
	497,356 - 497,367 [idle_seq] aSeqDesc.thePoseKeys 3
	497,368 - 497,711 [idle_seq] aSeqDesc.theBoneWeights 86
	497,712 - 497,715 [idle_seq] aSeqDesc.theAnimDescIndexes 2
	497,716 - 497,727 [idle_seq_air] aSeqDesc.thePoseKeys 3
	497,728 - 497,731 [idle_seq_air] aSeqDesc.theAnimDescIndexes 2
	497,732 - 497,739 [idle_seq_air] aSeqDesc.theActivityModifiers 2
	497,740 - 497,747 [ERROR] Unread bytes (non-zero) [ AE 4C 00 00 01 00 00 00 ]
	497,748 - 497,759 [idle_seq_crouch_air] aSeqDesc.thePoseKeys 3
	497,760 - 497,763 [idle_seq_crouch_air] aSeqDesc.theAnimDescIndexes 2
	497,764 - 497,767 [idle_seq_crouch_air] aSeqDesc.theActivityModifiers 1
	497,768 - 497,771 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	497,772 - 497,783 [idle_seq_crouch] aSeqDesc.thePoseKeys 3
	497,784 - 497,787 [idle_seq_crouch] aSeqDesc.theAnimDescIndexes 2
	497,788 - 497,795 [idle_seq_crouch] aSeqDesc.theActivityModifiers 2
	497,796 - 497,803 [ERROR] Unread bytes (non-zero) [ 3C 4F 00 00 01 00 00 00 ]
	497,804 - 497,815 [idle_onehanded_seq] aSeqDesc.thePoseKeys 3
	497,816 - 497,819 [idle_onehanded_seq] aSeqDesc.theAnimDescIndexes 2
	497,820 - 497,831 [idle_onehanded_seq_air] aSeqDesc.thePoseKeys 3
	497,832 - 497,835 [idle_onehanded_seq_air] aSeqDesc.theAnimDescIndexes 2
	497,836 - 497,843 [idle_onehanded_seq_air] aSeqDesc.theActivityModifiers 2
	497,844 - 497,851 [ERROR] Unread bytes (non-zero) [ 0C 4F 00 00 00 00 00 00 ]
	497,852 - 497,863 [attack_seq] aSeqDesc.thePoseKeys 3
	497,864 - 498,103 [attack_seq] aSeqDesc.theEvents 3
	498,104 - 498,127 [attack_seq] aSeqDesc.theAutoLayers 1
	498,128 - 498,131 [attack_seq] aSeqDesc.theAnimDescIndexes 2
	498,132 - 498,143 [attack_seq_regrip] aSeqDesc.thePoseKeys 3
	498,144 - 498,383 [attack_seq_regrip] aSeqDesc.theEvents 3
	498,384 - 498,407 [attack_seq_regrip] aSeqDesc.theAutoLayers 1
	498,408 - 498,411 [attack_seq_regrip] aSeqDesc.theAnimDescIndexes 2
	498,412 - 498,423 [attack_onehanded_seq] aSeqDesc.thePoseKeys 3
	498,424 - 498,663 [attack_onehanded_seq] aSeqDesc.theEvents 3
	498,664 - 498,687 [attack_onehanded_seq] aSeqDesc.theAutoLayers 1
	498,688 - 498,691 [attack_onehanded_seq] aSeqDesc.theAnimDescIndexes 2
	498,692 - 498,703 [attack_onehanded_slide_seq] aSeqDesc.thePoseKeys 3
	498,704 - 498,943 [attack_onehanded_slide_seq] aSeqDesc.theEvents 3
	498,944 - 498,967 [attack_onehanded_slide_seq] aSeqDesc.theAutoLayers 1
	498,968 - 498,971 [attack_onehanded_slide_seq] aSeqDesc.theAnimDescIndexes 2
	498,972 - 498,975 [attack_onehanded_slide_seq] aSeqDesc.theActivityModifiers 1
	498,976 - 498,979 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	498,980 - 498,991 [idle_check_seq] aSeqDesc.thePoseKeys 3
	498,992 - 498,995 [idle_check_seq] aSeqDesc.theAnimDescIndexes 2
	498,996 - 499,007 [crouch2idle_seq] aSeqDesc.thePoseKeys 3
	499,008 - 499,011 [crouch2idle_seq] aSeqDesc.theAnimDescIndexes 2
	499,012 - 499,023 [regrip] aSeqDesc.thePoseKeys 3
	499,024 - 499,027 [regrip] aSeqDesc.theAnimDescIndexes 2
	499,028 - 499,039 [regrip_02] aSeqDesc.thePoseKeys 3
	499,040 - 499,043 [regrip_02] aSeqDesc.theAnimDescIndexes 2
	499,044 - 499,055 [switch_to_jump_iron] aSeqDesc.thePoseKeys 3
	499,056 - 499,059 [switch_to_jump_iron] aSeqDesc.theAnimDescIndexes 2
	499,060 - 499,071 [switch_to_land_iron] aSeqDesc.thePoseKeys 3
	499,072 - 499,075 [switch_to_land_iron] aSeqDesc.theAnimDescIndexes 2
	499,076 - 499,087 [idle_check_crouch_seq] aSeqDesc.thePoseKeys 3
	499,088 - 499,091 [idle_check_crouch_seq] aSeqDesc.theAnimDescIndexes 2
	499,092 - 499,103 [switch_to_jump_iron_crouch] aSeqDesc.thePoseKeys 3
	499,104 - 499,107 [switch_to_jump_iron_crouch] aSeqDesc.theAnimDescIndexes 2
	499,108 - 499,119 [switch_to_land_iron_crouch] aSeqDesc.thePoseKeys 3
	499,120 - 499,123 [switch_to_land_iron_crouch] aSeqDesc.theAnimDescIndexes 2
	499,124 - 499,125 [switch_to_onehanded] aSeqDesc.theAnimDescIndexes 1
	499,126 - 499,127 [switch_to_onehanded] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	499,128 - 499,129 [switch_to_twohanded] aSeqDesc.theAnimDescIndexes 1
	499,130 - 499,131 [switch_to_twohanded] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	499,132 - 499,133 [switch_to_onehanded_jump] aSeqDesc.theAnimDescIndexes 1
	499,134 - 499,135 [switch_to_onehanded_jump] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	499,136 - 499,137 [switch_to_onehanded_land] aSeqDesc.theAnimDescIndexes 1
	499,138 - 499,139 [switch_to_onehanded_land] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	499,140 - 499,171 theMdlFileData.theLocalNodeNames 8
	499,172 - 499,235 [ERROR] Unread bytes (non-zero) [ 00 02 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 02 00 00 05 ... ]
	499,236 - 499,299 theMdlFileData.theBodyParts 4
	499,300 - 499,447 aBodyPart.theModels 1
	499,448 - 499,743 aBodyPart.theModels 2
	499,744 - 500,039 aBodyPart.theModels 2
	500,040 - 500,335 aBodyPart.theModels 2
	500,336 - 500,395 [ERROR] Unread bytes (non-zero) [ E5 4A 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 DC ... ]
	500,396 - 500,511 aModel.theMeshes 1
	500,512 - 500,627 aModel.theMeshes 1
	500,628 - 500,743 aModel.theMeshes 1
	500,744 - 500,859 aModel.theMeshes 1
	500,860 - 502,719 [ERROR] Unread bytes (non-zero) [ 00 90 4C 25 14 00 00 00 0F F6 7F 65 1C 06 00 00 00 00 00 00 01 ... ]
	502,720 - 502,983 theMdlFileData.theTextures 6
	502,984 - 502,987 theMdlFileData.theTexturePaths 1
	502,988 - 503,047 theMdlFileData.theSkinFamilies 5
	503,048 - 513,835 [ERROR] Unread bytes (non-zero) [ 56 00 00 00 40 00 00 00 98 01 00 00 F0 02 00 00 F8 06 00 00 58 ... ]
	513,836 - 513,836 aSeqDesc.theActivityName = ""
	513,837 - 513,880 theNameCopy = "weapons/arc_launcher/ptpov_arc_launcher.mdl"
	513,881 - 513,888 theSurfacePropName = "default"
	513,889 - 513,899 aBone.theName = "jx_c_delta"
	513,900 - 513,908 aBone.theName = "jx_c_pov"
	513,909 - 513,920 aBone.theName = "jx_c_camera"
	513,921 - 513,930 aBone.theName = "def_c_hip"
	513,931 - 513,941 aBone.theName = "jx_c_start"
	513,942 - 513,954 aBone.theName = "def_c_spineA"
	513,955 - 513,967 aBone.theName = "def_c_spineB"
	513,968 - 513,980 aBone.theName = "def_c_spineC"
	513,981 - 513,993 aBone.theName = "ja_c_propGun"
	513,994 - 514,005 aBone.theName = "def_c_neckA"
	514,006 - 514,016 aBone.theName = "jx_c_neckB"
	514,017 - 514,028 aBone.theName = "def_c_neckB"
	514,029 - 514,039 aBone.theName = "def_c_head"
	514,040 - 514,050 aBone.theName = "def_l_clav"
	514,051 - 514,065 aBone.theName = "def_l_shoulder"
	514,066 - 514,085 aBone.theName = "def_l_shoulderTwist"
	514,086 - 514,098 aBone.theName = "def_l_elbowB"
	514,099 - 514,116 aBone.theName = "def_l_shoulderMid"
	514,117 - 514,128 aBone.theName = "def_l_elbow"
	514,129 - 514,142 aBone.theName = "def_l_forearm"
	514,143 - 514,154 aBone.theName = "def_l_wrist"
	514,155 - 514,170 aBone.theName = "def_l_finIndexA"
	514,171 - 514,186 aBone.theName = "def_l_finIndexB"
	514,187 - 514,202 aBone.theName = "def_l_finIndexC"
	514,203 - 514,216 aBone.theName = "def_l_finMidA"
	514,217 - 514,230 aBone.theName = "def_l_finMidB"
	514,231 - 514,244 aBone.theName = "def_l_finMidC"
	514,245 - 514,260 aBone.theName = "def_l_finThumbA"
	514,261 - 514,276 aBone.theName = "def_l_finThumbB"
	514,277 - 514,292 aBone.theName = "def_l_finThumbC"
	514,293 - 514,312 aBone.theName = "def_l_finRingCarpal"
	514,313 - 514,327 aBone.theName = "def_l_finRingA"
	514,328 - 514,342 aBone.theName = "def_l_finRingB"
	514,343 - 514,357 aBone.theName = "def_l_finRingC"
	514,358 - 514,373 aBone.theName = "def_l_finPinkyA"
	514,374 - 514,389 aBone.theName = "def_l_finPinkyB"
	514,390 - 514,405 aBone.theName = "def_l_finPinkyC"
	514,406 - 514,416 aBone.theName = "def_r_clav"
	514,417 - 514,431 aBone.theName = "def_r_shoulder"
	514,432 - 514,451 aBone.theName = "def_r_shoulderTwist"
	514,452 - 514,464 aBone.theName = "def_r_elbowB"
	514,465 - 514,482 aBone.theName = "def_r_shoulderMid"
	514,483 - 514,494 aBone.theName = "def_r_elbow"
	514,495 - 514,508 aBone.theName = "def_r_forearm"
	514,509 - 514,520 aBone.theName = "def_r_wrist"
	514,521 - 514,536 aBone.theName = "def_r_finIndexA"
	514,537 - 514,552 aBone.theName = "def_r_finIndexB"
	514,553 - 514,568 aBone.theName = "def_r_finIndexC"
	514,569 - 514,582 aBone.theName = "def_r_finMidA"
	514,583 - 514,596 aBone.theName = "def_r_finMidB"
	514,597 - 514,610 aBone.theName = "def_r_finMidC"
	514,611 - 514,626 aBone.theName = "def_r_finThumbA"
	514,627 - 514,642 aBone.theName = "def_r_finThumbB"
	514,643 - 514,658 aBone.theName = "def_r_finThumbC"
	514,659 - 514,678 aBone.theName = "def_r_finRingCarpal"
	514,679 - 514,693 aBone.theName = "def_r_finRingA"
	514,694 - 514,708 aBone.theName = "def_r_finRingB"
	514,709 - 514,723 aBone.theName = "def_r_finRingC"
	514,724 - 514,739 aBone.theName = "def_r_finPinkyA"
	514,740 - 514,755 aBone.theName = "def_r_finPinkyB"
	514,756 - 514,771 aBone.theName = "def_r_finPinkyC"
	514,772 - 514,783 aBone.theName = "def_l_thigh"
	514,784 - 514,794 aBone.theName = "def_l_knee"
	514,795 - 514,806 aBone.theName = "def_l_ankle"
	514,807 - 514,817 aBone.theName = "def_l_ball"
	514,818 - 514,829 aBone.theName = "def_l_kneeB"
	514,830 - 514,841 aBone.theName = "def_r_thigh"
	514,842 - 514,852 aBone.theName = "def_r_knee"
	514,853 - 514,864 aBone.theName = "def_r_ankle"
	514,865 - 514,875 aBone.theName = "def_r_ball"
	514,876 - 514,887 aBone.theName = "def_r_kneeB"
	514,888 - 514,901 aBone.theName = "ja_l_propHand"
	514,902 - 514,915 aBone.theName = "ja_r_propHand"
	514,916 - 514,933 aBone.theName = "ja_ads_attachment"
	514,934 - 514,945 aBone.theName = "weapon_bone"
	514,946 - 514,956 aBone.theName = "def_c_base"
	514,957 - 514,972 aBone.theName = "def_c_proscreen"
	514,973 - 514,986 aBone.theName = "def_sight_top"
	514,987 - 515,003 aBone.theName = "def_sight_bottom"
	515,004 - 515,016 aBone.theName = "muzzle_flash"
	515,017 - 515,022 aBone.theName = "shell"
	515,023 - 515,035 aBone.theName = "def_door_top"
	515,036 - 515,050 aBone.theName = "def_door_right"
	515,051 - 515,066 aBone.theName = "def_door_bottom"
	515,067 - 515,080 aBone.theName = "def_door_left"
	515,081 - 515,097 aBone.theName = "def_battery_rear"
	515,098 - 515,109 anAttachment.theName = "CAMERA_BASE"
	515,110 - 515,116 anAttachment.theName = "CAMERA"
	515,117 - 515,123 anAttachment.theName = "L_HAND"
	515,124 - 515,130 anAttachment.theName = "R_HAND"
	515,131 - 515,142 anAttachment.theName = "SWAY_ROTATE"
	515,143 - 515,161 anAttachment.theName = "SWAY_ROTATE_ZOOMED"
	515,162 - 515,172 anAttachment.theName = "L_BACKHAND"
	515,173 - 515,180 anAttachment.theName = "fx_vent"
	515,181 - 515,188 anAttachment.theName = "fx_rear"
	515,189 - 515,198 anAttachment.theName = "l_hand_ik"
	515,199 - 515,208 anAttachment.theName = "r_hand_ik"
	515,209 - 515,215 anAttachment.theName = "reload"
	515,216 - 515,231 anAttachment.theName = "muzzle_flash_fp"
	515,232 - 515,240 anAttachment.theName = "shell_fp"
	515,241 - 515,247 anAttachment.theName = "flyout"
	515,248 - 515,259 anAttachment.theName = "MENU_ROTATE"
	515,260 - 515,269 anAttachment.theName = "proscreen"
	515,270 - 515,284 aHitboxSet.theName = "emptyhitboxset"
	515,285 - 515,289 anAnimationDesc.theName = @ref
	515,290 - 515,301 anAnimationDesc.theName = ads_in_anim
	515,302 - 515,314 anAnimationDesc.theName = ads_out_anim
	515,315 - 515,332 anAnimationDesc.theName = ads_in_slide_anim
	515,333 - 515,351 anAnimationDesc.theName = ads_out_slide_anim
	515,352 - 515,373 anAnimationDesc.theName = ads_in_onehanded_anim
	515,374 - 515,396 anAnimationDesc.theName = ads_out_onehanded_anim
	515,397 - 515,412 anAnimationDesc.theName = run_anim_static
	515,413 - 515,421 anAnimationDesc.theName = run_anim
	515,422 - 515,436 anAnimationDesc.theName = run_anim_layer
	515,437 - 515,453 anAnimationDesc.theName = walk_anim_static
	515,454 - 515,463 anAnimationDesc.theName = walk_anim
	515,464 - 515,477 anAnimationDesc.theName = walk_ads_anim
	515,478 - 515,493 anAnimationDesc.theName = walk_anim_nocam
	515,494 - 515,512 anAnimationDesc.theName = idle_anim_autoplay
	515,513 - 515,535 anAnimationDesc.theName = idle_ads_anim_autoplay
	515,536 - 515,545 anAnimationDesc.theName = idle_anim
	515,546 - 515,559 anAnimationDesc.theName = idle_ads_anim
	515,560 - 515,579 anAnimationDesc.theName = idle_onehanded_anim
	515,580 - 515,603 anAnimationDesc.theName = idle_onehanded_ads_anim
	515,604 - 515,619 anAnimationDesc.theName = idle_check_anim
	515,620 - 515,639 anAnimationDesc.theName = idle_check_ads_anim
	515,640 - 515,659 anAnimationDesc.theName = idle_check_anim_nod
	515,660 - 515,671 anAnimationDesc.theName = attack_anim
	515,672 - 515,687 anAnimationDesc.theName = attack_ads_anim
	515,688 - 515,709 anAnimationDesc.theName = attack_onehanded_anim
	515,710 - 515,735 anAnimationDesc.theName = attack_onehanded_ads_anim
	515,736 - 515,747 anAnimationDesc.theName = @reload_seq
	515,748 - 515,769 anAnimationDesc.theName = @reload_onehanded_seq
	515,770 - 515,787 anAnimationDesc.theName = @reload_empty_seq
	515,788 - 515,811 anAnimationDesc.theName = reload_empty_late1_anim
	515,812 - 515,839 anAnimationDesc.theName = @reload_empty_onehanded_seq
	515,840 - 515,873 anAnimationDesc.theName = reload_empty_onehanded_late1_anim
	515,874 - 515,892 anAnimationDesc.theName = @reload_crouch_seq
	515,893 - 515,921 anAnimationDesc.theName = @reload_onehanded_crouch_seq
	515,922 - 515,946 anAnimationDesc.theName = @reload_empty_crouch_seq
	515,947 - 515,977 anAnimationDesc.theName = reload_empty_late1_crouch_anim
	515,978 - 516,012 anAnimationDesc.theName = @reload_empty_onehanded_crouch_seq
	516,013 - 516,053 anAnimationDesc.theName = reload_empty_onehanded_late1_crouch_anim
	516,054 - 516,078 anAnimationDesc.theName = switch_to_onehanded_anim
	516,079 - 516,103 anAnimationDesc.theName = switch_to_twohanded_anim
	516,104 - 516,127 anAnimationDesc.theName = switch_to_jump_ads_anim
	516,128 - 516,151 anAnimationDesc.theName = switch_to_land_ads_anim
	516,152 - 516,178 anAnimationDesc.theName = switch_to_jump_crouch_anim
	516,179 - 516,205 anAnimationDesc.theName = switch_to_land_crouch_anim
	516,206 - 516,225 anAnimationDesc.theName = switch_to_jump_anim
	516,226 - 516,245 anAnimationDesc.theName = switch_to_land_anim
	516,246 - 516,255 anAnimationDesc.theName = iron_anim
	516,256 - 516,269 anAnimationDesc.theName = iron_anim_nod
	516,270 - 516,279 anAnimationDesc.theName = @draw_seq
	516,280 - 516,299 anAnimationDesc.theName = @draw_onehanded_seq
	516,300 - 516,316 anAnimationDesc.theName = @draw_crouch_seq
	516,317 - 516,343 anAnimationDesc.theName = @draw_onehanded_crouch_seq
	516,344 - 516,356 anAnimationDesc.theName = @holster_seq
	516,357 - 516,379 anAnimationDesc.theName = @holster_onehanded_seq
	516,380 - 516,390 anAnimationDesc.theName = @raise_seq
	516,391 - 516,411 anAnimationDesc.theName = @raise_onehanded_seq
	516,412 - 516,432 anAnimationDesc.theName = @raise_frommelee_seq
	516,433 - 516,450 anAnimationDesc.theName = @raise_crouch_seq
	516,451 - 516,478 anAnimationDesc.theName = @raise_onehanded_crouch_seq
	516,479 - 516,506 anAnimationDesc.theName = @raise_frommelee_crouch_seq
	516,507 - 516,535 anAnimationDesc.theName = @raise_frommelee_sliding_seq
	516,536 - 516,546 anAnimationDesc.theName = @lower_seq
	516,547 - 516,567 anAnimationDesc.theName = @lower_onehanded_seq
	516,568 - 516,579 anAnimationDesc.theName = @sprint_seq
	516,580 - 516,596 anAnimationDesc.theName = @sprintraise_seq
	516,597 - 516,617 anAnimationDesc.theName = @sprintraise_seq_air
	516,618 - 516,633 anAnimationDesc.theName = @sprintdraw_seq
	516,634 - 516,652 anAnimationDesc.theName = @sprintholster_seq
	516,653 - 516,674 anAnimationDesc.theName = @sprint_onehanded_seq
	516,675 - 516,701 anAnimationDesc.theName = @sprintraise_onehanded_seq
	516,702 - 516,727 anAnimationDesc.theName = @sprintdraw_onehanded_seq
	516,728 - 516,756 anAnimationDesc.theName = @sprintholster_onehanded_seq
	516,757 - 516,789 anAnimationDesc.theName = sprintraise_onehanded_slide_anim
	516,790 - 516,806 anAnimationDesc.theName = optic_anim_layer
	516,807 - 516,827 anAnimationDesc.theName = optic_anim_layer_ads
	516,828 - 516,848 anAnimationDesc.theName = wind_loop_anim_layer
	516,849 - 516,873 anAnimationDesc.theName = wind_loop_ads_anim_layer
	516,874 - 516,877 aSeqDesc.theName = "ref"
	516,878 - 516,886 aSeqDesc.theName = "walk_seq"
	516,887 - 516,901 aSeqDesc.theName = "walk_seq_nocam"
	516,902 - 516,912 aSeqDesc.theName = "reload_seq"
	516,913 - 516,926 aSeqDesc.theActivityName = "ACT_VM_RELOAD"
	516,927 - 516,942 anEvent.theName = AE_WPN_FILLAMMO
	516,943 - 516,961 anEvent.theName = AE_WPN_READYTOFIRE
	516,962 - 516,982 aSeqDesc.theName = "reload_onehanded_seq"
	516,983 - 517,006 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOAD"
	517,007 - 517,023 aSeqDesc.theName = "reload_empty_seq"
	517,024 - 517,042 aSeqDesc.theActivityName = "ACT_VM_RELOADEMPTY"
	517,043 - 517,056 anEvent.theName = AE_WPN_RUMBLE
	517,057 - 517,085 anEvent.theName = AE_CL_CREATE_PARTICLE_EFFECT
	517,086 - 517,101 anEvent.theName = AE_CL_PLAYSOUND
	517,102 - 517,127 anEvent.theName = AE_WPN_CLIPBODYGROUP_HIDE
	517,128 - 517,153 anEvent.theName = AE_WPN_CLIPBODYGROUP_SHOW
	517,154 - 517,179 anEvent.theName = AE_WPN_RELOAD_MILESTONE_1
	517,180 - 517,202 aSeqDesc.theName = "reload_empty_late1_seq"
	517,203 - 517,227 aSeqDesc.theActivityName = "ACT_VM_RELOADEMPTY_LATE1"
	517,228 - 517,254 aSeqDesc.theName = "reload_empty_onehanded_seq"
	517,255 - 517,283 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOADEMPTY"
	517,284 - 517,316 aSeqDesc.theName = "reload_empty_onehanded_late1_seq"
	517,317 - 517,351 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOADEMPTY_LATE1"
	517,352 - 517,369 aSeqDesc.theName = "reload_crouch_seq"
	517,370 - 517,376 anActivityModifier.theName = crouch
	517,377 - 517,404 aSeqDesc.theName = "reload_onehanded_crouch_seq"
	517,405 - 517,412 anActivityModifier.theName = sliding
	517,413 - 517,436 aSeqDesc.theName = "reload_empty_crouch_seq"
	517,437 - 517,466 aSeqDesc.theName = "reload_empty_late1_crouch_seq"
	517,467 - 517,500 aSeqDesc.theName = "reload_empty_onehanded_crouch_seq"
	517,501 - 517,540 aSeqDesc.theName = "reload_empty_onehanded_late1_crouch_seq"
	517,541 - 517,549 aSeqDesc.theName = "draw_seq"
	517,550 - 517,561 aSeqDesc.theActivityName = "ACT_VM_DRAW"
	517,562 - 517,580 aSeqDesc.theName = "draw_onehanded_seq"
	517,581 - 517,602 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_DRAW"
	517,603 - 517,618 aSeqDesc.theName = "draw_crouch_seq"
	517,619 - 517,644 aSeqDesc.theName = "draw_onehanded_crouch_seq"
	517,645 - 517,656 aSeqDesc.theName = "holster_seq"
	517,657 - 517,671 aSeqDesc.theActivityName = "ACT_VM_HOLSTER"
	517,672 - 517,693 aSeqDesc.theName = "holster_onehanded_seq"
	517,694 - 517,718 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_HOLSTER"
	517,719 - 517,728 aSeqDesc.theName = "raise_seq"
	517,729 - 517,741 aSeqDesc.theActivityName = "ACT_VM_RAISE"
	517,742 - 517,761 aSeqDesc.theName = "raise_onehanded_seq"
	517,762 - 517,784 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RAISE"
	517,785 - 517,804 aSeqDesc.theName = "raise_frommelee_seq"
	517,805 - 517,828 aSeqDesc.theActivityName = "ACT_VM_RAISE_FROM_MELEE"
	517,829 - 517,845 aSeqDesc.theName = "raise_crouch_seq"
	517,846 - 517,872 aSeqDesc.theName = "raise_onehanded_crouch_seq"
	517,873 - 517,899 aSeqDesc.theName = "raise_frommelee_crouch_seq"
	517,900 - 517,927 aSeqDesc.theName = "raise_frommelee_sliding_seq"
	517,928 - 517,937 aSeqDesc.theName = "lower_seq"
	517,938 - 517,950 aSeqDesc.theActivityName = "ACT_VM_LOWER"
	517,951 - 517,970 aSeqDesc.theName = "lower_onehanded_seq"
	517,971 - 517,993 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_LOWER"
	517,994 - 518,004 aSeqDesc.theName = "sprint_seq"
	518,005 - 518,018 aSeqDesc.theActivityName = "ACT_VM_SPRINT"
	518,019 - 518,034 aSeqDesc.theName = "sprintraise_seq"
	518,035 - 518,059 aSeqDesc.theActivityName = "ACT_VM_RAISE_FROM_SPRINT"
	518,060 - 518,079 aSeqDesc.theName = "sprintraise_seq_air"
	518,080 - 518,083 anActivityModifier.theName = air
	518,084 - 518,098 aSeqDesc.theName = "sprintdraw_seq"
	518,099 - 518,120 aSeqDesc.theActivityName = "ACT_VM_DRAW_TO_SPRINT"
	518,121 - 518,138 aSeqDesc.theName = "sprintholster_seq"
	518,139 - 518,165 aSeqDesc.theActivityName = "ACT_VM_HOLSTER_FROM_SPRINT"
	518,166 - 518,186 aSeqDesc.theName = "sprint_onehanded_seq"
	518,187 - 518,210 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_SPRINT"
	518,211 - 518,236 aSeqDesc.theName = "sprintraise_onehanded_seq"
	518,237 - 518,271 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RAISE_FROM_SPRINT"
	518,272 - 518,296 aSeqDesc.theName = "sprintdraw_onehanded_seq"
	518,297 - 518,328 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_DRAW_TO_SPRINT"
	518,329 - 518,356 aSeqDesc.theName = "sprintholster_onehanded_seq"
	518,357 - 518,393 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_HOLSTER_FROM_SPRINT"
	518,394 - 518,425 aSeqDesc.theName = "sprintraise_onehanded_seq_slide"
	518,426 - 518,436 aSeqDesc.theName = "ads_in_seq"
	518,437 - 518,450 aSeqDesc.theActivityName = "ACT_VM_ADS_IN"
	518,451 - 518,468 aSeqDesc.theName = "ads_in_crouch_seq"
	518,469 - 518,483 aSeqDesc.theName = "ads_in_seq_air"
	518,484 - 518,495 aSeqDesc.theName = "ads_out_seq"
	518,496 - 518,510 aSeqDesc.theActivityName = "ACT_VM_ADS_OUT"
	518,511 - 518,529 aSeqDesc.theName = "ads_out_crouch_seq"
	518,530 - 518,545 aSeqDesc.theName = "ads_out_seq_air"
	518,546 - 518,566 aSeqDesc.theName = "ads_in_onehanded_seq"
	518,567 - 518,590 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_ADS_IN"
	518,591 - 518,619 aSeqDesc.theName = "ads_in_onehanded_seq_sliding"
	518,620 - 518,644 aSeqDesc.theName = "ads_in_onehanded_seq_air"
	518,645 - 518,666 aSeqDesc.theName = "ads_out_onehanded_seq"
	518,667 - 518,691 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_ADS_OUT"
	518,692 - 518,721 aSeqDesc.theName = "ads_out_onehanded_seq_sliding"
	518,722 - 518,729 anActivityModifier.theName = wallrun
	518,730 - 518,759 aSeqDesc.theName = "ads_out_onehanded_seq_wallrun"
	518,760 - 518,769 aSeqDesc.theName = "run_layer"
	518,770 - 518,786 aSeqDesc.theName = "run_layer_reload"
	518,787 - 518,798 aSeqDesc.theName = "optic_layer"
	518,799 - 518,814 aSeqDesc.theName = "wind_loop_layer"
	518,815 - 518,834 aSeqDesc.theName = "wind_loop_ads_layer"
	518,835 - 518,852 aSeqDesc.theName = "idle_seq_autoplay"
	518,853 - 518,861 aSeqDesc.theName = "idle_seq"
	518,862 - 518,873 aSeqDesc.theActivityName = "ACT_VM_IDLE"
	518,874 - 518,886 aSeqDesc.theName = "idle_seq_air"
	518,887 - 518,906 aSeqDesc.theName = "idle_seq_crouch_air"
	518,907 - 518,922 aSeqDesc.theName = "idle_seq_crouch"
	518,923 - 518,941 aSeqDesc.theName = "idle_onehanded_seq"
	518,942 - 518,963 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_IDLE"
	518,964 - 518,986 aSeqDesc.theName = "idle_onehanded_seq_air"
	518,987 - 518,997 aSeqDesc.theName = "attack_seq"
	518,998 - 519,018 aSeqDesc.theActivityName = "ACT_VM_PRIMARYATTACK"
	519,019 - 519,041 anEvent.theName = AE_CL_VSCRIPT_CALLBACK
	519,042 - 519,059 aSeqDesc.theName = "attack_seq_regrip"
	519,060 - 519,080 aSeqDesc.theName = "attack_onehanded_seq"
	519,081 - 519,111 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_PRIMARYATTACK"
	519,112 - 519,138 aSeqDesc.theName = "attack_onehanded_slide_seq"
	519,139 - 519,153 aSeqDesc.theName = "idle_check_seq"
	519,154 - 519,168 aSeqDesc.theActivityName = "ACT_TRANSITION"
	519,169 - 519,184 aSeqDesc.theName = "crouch2idle_seq"
	519,185 - 519,191 aSeqDesc.theName = "regrip"
	519,192 - 519,201 aSeqDesc.theName = "regrip_02"
	519,202 - 519,221 aSeqDesc.theName = "switch_to_jump_iron"
	519,222 - 519,241 aSeqDesc.theName = "switch_to_land_iron"
	519,242 - 519,263 aSeqDesc.theName = "idle_check_crouch_seq"
	519,264 - 519,290 aSeqDesc.theName = "switch_to_jump_iron_crouch"
	519,291 - 519,317 aSeqDesc.theName = "switch_to_land_iron_crouch"
	519,318 - 519,337 aSeqDesc.theName = "switch_to_onehanded"
	519,338 - 519,357 aSeqDesc.theName = "switch_to_twohanded"
	519,358 - 519,382 aSeqDesc.theName = "switch_to_onehanded_jump"
	519,383 - 519,407 aSeqDesc.theName = "switch_to_onehanded_land"
	519,408 - 519,417 aLocalNodeName = twohanded
	519,418 - 519,427 aLocalNodeName = onehanded
	519,428 - 519,432 aLocalNodeName = jump
	519,433 - 519,444 aLocalNodeName = land_crouch
	519,445 - 519,449 aLocalNodeName = land
	519,450 - 519,461 aLocalNodeName = jump_crouch
	519,462 - 519,466 aLocalNodeName = fire
	519,467 - 519,479 aBodyPart.theName = "arc_launcher"
	519,480 - 519,495 aBodyPart.theName = "front_cartridge"
	519,496 - 519,508 aBodyPart.theName = "rear_battery"
	519,509 - 519,538 [ERROR] Unread bytes (non-zero) [ 73 70 72 69 6E 74 66 72 61 63 00 76 65 6C 6F 63 69 74 79 00 61 ... ]
	519,539 - 519,582 aTexture.thePathFileName = "models\Weapons_R2\arc_launcher\arc_launcher"
	519,583 - 519,633 aTexture.thePathFileName = "models\Weapons_R2\arc_launcher\arc_launcher_skin31"
	519,634 - 519,686 aTexture.thePathFileName = "models\Weapons_R2\arc_launcher\arc_launcher_prime_01"
	519,687 - 519,739 aTexture.thePathFileName = "models\Weapons_R2\arc_launcher\arc_launcher_prime_02"
	519,740 - 519,792 aTexture.thePathFileName = "models\Weapons_R2\arc_launcher\arc_launcher_prime_03"
	519,793 - 519,833 aTexture.thePathFileName = "models\Weapons_R2\attachments\pro_screen"
	519,834 - 2,526,208 [ERROR] Unread bytes (non-zero) [ 00 00 07 00 00 00 18 00 00 00 A0 00 09 00 03 00 00 00 9F 10 B0 ... ]
	2,526,209 - 2,526,209 END OF FILE + 1 (File size)
========================
